Release Date: June 14th 2010 
Website: www.DogFighter-Game.com
Online Store Pages: Steam, Direct2Drive, GetGamesGo
Online Support: Support Pages
Forums: Steam Forums
Retail Availibility: Retail version coming soon in selected territories around the world!
DogFighter commenced production in earnest during April 2008, subsequently being launched on the 14th June 2010. For information on craft, maps, and other aspects of the game please go to the main site.
We’ve been really pleased with the reception the game has had, and the support we’ve had with the community. It’s been in the release of DogFighter that we’ve learnt that making yourself as accessible to the community as possible is a solid strategy!
Post release; the game has been supported with multiple free updates, these updates were based on community requests and included major features like dedicated servers and joystick support.
There is one more major update to come to DogFighter, and the last will certainly not be the least. More information to come soon!
Major Post Release Updates to date
Version 1.0.2.6 added:
- Saitek X52 and X52 Pro Flight Control System Support.
- Legacy nVidia PhysX support (2.8.3 SDK) for non-SSE2 systems.
- Bug-fixes.
Version 1.0.2.5 added:
- “Tutorial” game mode.
- “The Old Gods” new game level.
- “Mongoose” new selectable fighter plane.
- “News” updates on start-up.
- “Double-Kill”, “Multi-Kill” and related kill-streak messages.
- Improved Radar Functionality
- Updated to Steam SDK 1.11 and nVidia PhysX SDK 2.8.4.4
Version 1.0.2.4 added:
- “Lone Wolf” game mode.
- Gameplay / Flight Rebalance.
- Configurable controls for Xbox controllers.
Version 1.0.2.3 added:
- Support for joysticks, joypads and game controllers.
- A streamlined demo.
- Dedicated servers for both full and demo versions.
